Hi!

This is a shooter game i made for Beginner Circle Jam #3.

 this is also my first game jam

I'd like to hear some feedback about the game :)


- Controls -

WASD : Move

Left Click : Shoot

Esc : Pause


- Story -

Robot almost take over earth, while the apocalypse happen, Space agencies found a habitable planet that humans can go

Now your objective is make your way to the new planet while enemies trying to destroy your spaceship.

Download

Download
MovingToPlanetBWin64.zip 27 MB

Comments

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Nice game! I really like how the difficulty is introduced to the player gradually! Great music!!

I'm glad you enjoy it!

Fun and challenging game!
I really like the ship design. Great music too.
Nice work!

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Glad you enjoy it!

Great game! Visual assets are simple but rather effective. Game feel and animations are on point and give the player a great feedback on what's happening. Sound design is over the top! Good Job!

Thanks! I appreciate it

Funny Game Concept. The own bullets are slower in comparison to other bullet hell games, but that makes a cool prediction possible. Other than that, it feels like I'm flying backwards xD

Hello.exe

Very good game! I enjoyed it a lot!
The music is fantastic, although it is quite challenging the truth is quite enjoyable!

Thanks for playing!

i'm glad you enjoy it <3

very nice game, very enjoyable, but not that original..

Honestly, a shooter game where you have to move to a different planet is my first thought when the theme was announced without thinking about the originality. thank you for the feedback, i'll try better next time :)

pew pew pew .. fun game! Simple to play and nice music! 

Thanks for playing! glad you enjoy the game :D

(+1)

nice job, i liked playing it! its exactly the right weight of difficulty. the music is really good as well as the pixel art :D

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I'm glad you like it :)

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I find it fun to play!

You could increase the bounding box of the green enemy ship slighty, you feel somewhat betrayed if you hit the model but it doesnt count ;)

Thanks for playing!

i should've increase the green enemy hitbox, thanks for the feedback :)