Hi!

This is a game i created for Beginner Game Jam #4

Also,  this is my first time using Krita for my game, so Feedback is appreciated!

Sorry if there's a glitchy sound when switching between scene in HTML5 build,  that's a bug i found after uploading :(


- Controls -

Esc : Pause

WASD : Move

Space : Action


- How to play -

Basically, you must complete 10 minigames, each minigame has different gameplay, but the control is still the same above.

You must complete the minigames in limited time, if the timer runs out before you complete a minigame, you'll lose a health. And you have 3 health before Game Over


- Story -

There's an unknown problem in Master Control Room, you and your team must fix it while a Game Show is starting.


Enjoy!

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorLefolemi
TagsSingleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
Technical Problems Win64.zip 26 MB
Download
Technical Problems 1.1 (New Version) Win64.zip 26 MB

Install instructions

Just Extract the file and don't remove the PCK file, the game doesn't run without it somehow :/

Development log

Comments

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Hey we didn’t forget we are playing the top 6 best of every category, come join or check out the VOD. We have moved from Beginners Circle Jam >> level Up Circle.

Same Admins (we know AngrySmile’s family needed him so we are leaving off where he left) Come Join US !!! Also :taco: Is Streaming your game live check it out here: https://www.twitch.tv/tac0manguy Our new Server: https://discord.gg/hUx3PBXp4Y Our First Jam: https://itch.io/jam/level-up-circle-beginner-jam-1 Top 6 games of Every Category: https://itch.io/c/1575063/bg-circle-4-tmg-stream-review

Alright, i'll try to join in

the game is nice , the arrow breaks but , the minigame is the same and after you beat the minigame it fixes itself , the game is original and fun , the minigames are simple but kinda engaging , its not something that i will replay but for the moment its nice , also the art is simple , and i enjoyed the game

Yeah you're right, the arrow is broken when you fail a minigame. I fixed it now, waiting the rating period end

Anyway, thanks a lot for playing! glad you enjoy the game :)

Kudos on essentially making 10~ games for a game jam! I think you've done a really good job and honestly I had a lot of fun playing this. Great job (Green Block was my personal favourite character).

Thanks a lot! Glad you enjoy the game :D

What a great game! You put a lot of work into this. The art is fantastic, things are simply made, you didn't try to do too much. It's really well polished. I didn't run into any issues.

This is really very done! The style is nice and defined, and the creation of an environment where you run the game show is a cool idea! Some mini games are a bit trial and error, but ultimately very good stuff!

So glad you enjoy it! 

(1 edit)

Love the idea and overall had fun. Enjoyed the art. The only other complaint was that i wish there was a ready button for each minigame because I felt like I didn't have time to read each game's instructions before the action began

That's a great idea, i have a little problem how the instructions will be placed

Thanks a lot for playing :)

I like the idea that you are in the backroom, making sure the show runs smoothly, it's neat!

I liked the looks of the game, reminds me of old flash games.

Once I finished the tutorial, I lost the very first mini-game (there second level with battery where you gotta jump - it was quite the difficulty spike from the tutorial. Then the game got stuck and I couldn't play again, had to restart.)

I wish the background of maze-level where you cannot walk was different color, it made it hard to make a mental map of the maze and realize where the maze itself goes to - unless that was intention!

In the potato catching mini-game the inside part of bowl was transparent, so the part of the potatoes would appear to be behind the bowl when they fall in.

The mini-games were short, sweet and to the point! I wish they were more technically themed, like instead of catching potatoes, I'd be catching circruit boards or
screws that are falling from a machine or something. :)

When I was walking around the room, there was some parts where I couldn't walk even though there was nothing in the way.
I guess some collision boxes are too big and cover walking space?

I'm impressed by the amount of mini-games and they all felt quite polish and didn't break on me!

Good effort!